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[Study Pack] Video Game Music – Bumpers & Results Theme

Original price was: $19.99.Current price is: $13.99.

Video Game Music – Composing for film/media often demands evocative writing in a short period of time. Despite this short timeframe, expectations for the music are very high. To deliver on time, we must practice until we can write efficiently, accurately, and close to fail-free. During his first year of composing for video games, one of our authors admits he primarily wrote short themes for in-game results like victory/defeat scenarios. These themes function in a similar way to bumpers in advertising. In this lesson package, we will explore the art of crafting short bumpers, focusing on victory and fail themes. We will utilize simple triadic chord patterns, harness the power of tritone relationships, delve into quartal harmony, and much more.

 

Description

Overview

Composing for film/media often demands evocative writing in a short period of time. Despite this short timeframe, expectations for the music are very high. To deliver on time, we must practice until we can write efficiently, accurately, and close to fail-free. During his first year of composing for video games, one of our authors admits he primarily wrote short themes for in-game results like victory/defeat scenarios. These themes function in a similar way to bumpers in advertising. In this package, we will explore the art of crafting short bumpers, focusing on victory and fail themes. We will utilize simple triadic chord patterns, harness the power of tritone relationships, delve into quartal harmony, and much more.

 

What’s Included

  • 11 Music Scores (Concert Pitch) – 8 Large Ens. / 3 Small Ens. [PDF]
  • 12 Audio Files [MP3/320kbps]
  • *Mini Book [PDF/21 Pages]: Comprehensive breakdown of the covered concepts, complemented by a detailed analysis of all musical examples.
  • Quizzes – Self-assessment quizzes are included for each study pack, allowing you to gauge your understanding of the content and enhance your comprehension.


*Mink Book provides a clickable URL that leads directly to the audio, enabling instant playback. Please ensure an internet connection is available.

Included in the package are downloadable audio files, music scores, and text analyses of the musical examples. Within this package, you’ll find the full-length editions of the lessons we covered (or will cover) in our posts. The topics covered here include:

  • Victory Themes (Ex. 5-1-A, Ex. 5-1-B, Ex. 5-1-C, Ex. 5-1-D, Ex. 5-2)
  • Victory Fanfare (Ex. 5-3-A, Ex. 5-3-B) 
  • Fail & Defeat Theme (Ex. 5-4-A, Ex. 5-4-B, Ex. 5-5) 
  • Retro Arcade Results Theme (Ex. 5-6)

 

 

Table of Contents

  • Introduction
  • Tips) Bumpers 
  • Victory & Fanfare Bumpers
  • Ex. 5-1-A Victory Theme #1 – Simplified Progression only 🎧 [AUDIO]
  • Ex. 5-1-B Victory Theme #1 – Variation Ⅰ🎧 [AUDIO]
  • Tips) Choosing melodic shapes
  • Theory in Depth) Hybrid Chord
  • Ex. 5-1-C Victory Theme #1 – Variation Ⅱ 🎧 [AUDIO]
  • Ex. 5-1-D Victory Theme #1 – Variation Ⅲ 🎧 [AUDIO]
  • Ex. 5-2 Victory Theme #2 🎧 [AUDIO]
  • Ex. 5-3-A Victory Fanfare #1 🎧 [AUDIO]
  • Ex. 5-3-B Victory Fanfare #2 🎧 [AUDIO]
  • Tips) Parallel minor
  • Theory in Depth) Scale Degree Resolution
  • Theory in Depth) Modal Interchange (Mode Mixture) 
  • Failed Mission Bumpers
  • Ex. 5-4-A  Fail & Defeat Theme #1 🎧 [AUDIO]
  • Theory in Depth) Low-Interval Limits
  • Ex. 5-4-B Variation of Fail & Defeat Theme #1 🎧 [AUDIO]
  • Ex. 5-5-A&B  Fail & Defeat Theme #2 🎧 [AUDIO – (A)] [Audio- (B)]
  • Ex. 5-6  Retro Arcade ‘In-game’ Results Music 🎧 [AUDIO]
  • Theory in Depth) Quartal Harmony
  • Theory in Depth) Open Chord Voicing

Score Notations

  • To ensure brevity and clarity, we utilize “condensed scores” for large ensemble/orchestral compositions. For instance, instead of notating individual brass instruments separately, we condense them into a single staff labeled as “high brass.”
  • Certain musical notations, such as breath markings for winds and brass, harp tuning, piano pedaling, etc., are not explicitly indicated in the scores.
  • Most transposing instruments, like clarinets and horns, are written in concert pitch to avoid confusion. However, some instruments in our scores produce sounds at a different octave than written (e.g., the Contrabass sounds an octave lower, and the Glockenspiel sounds 2 octaves higher).
  • Whenever feasible, we include chord symbols in the scores to provide a summary of the harmony. However, in cases where the music doesn’t easily translate into traditional harmony, we omit chord symbols.
  • While percussion plays a vital role in many arrangements, our lessons primarily focus on harmonic concepts. Consequently, percussion notation is generally omitted.

 

Before You Buy

  • License – Personal use only. Do not distribute.
  • Each purchase allows for up to ten downloads. If you need additional downloads, please reach out to us here.

 

Additional Resources

Additional resources related to this topic (*video lessons, text analyses, score PDFs, and audio files) can be found on our partner site, Behindthescore.org.

 

[Study Pack] Video Game Music – Bumpers & Results Theme
Original price was: $19.99.Current price is: $13.99.